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Machine learning for machine tool compensation.
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Using conan in a catkin workspace to pull in external dependencies.
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ROS node that counts the number of pixels of a given color in an image. Uses the opencv_apps image_filter nodes to segment the image and counts the segmented pixels.
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Just testing if I can do some kind of preemption.
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!This project is only functional with Unreal 4.21!
Unreal Engine nDisplay plugin extended with Linux support. Replace and recompile in the engine directly or see https://wiki.unrealengine.com/Override_Built_In_Plugin for adding it to your project.
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Unreal Engine nDisplay input plugin, which parses the display cluster input manager and creates custom key events accordingly.
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Neuronal Simulator Conan Interface
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The Inside module for the NEST simulator.
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Public access server providing a REST API for the in-situ pipeline.
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Server for gathering general simulation information providing a REST API
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