From dcbb784f16a9f2e64574e2787bcdab57c49f5ec9 Mon Sep 17 00:00:00 2001
From: Frederik <frederik@prasch.de>
Date: Mon, 10 Feb 2025 00:25:05 +0100
Subject: [PATCH] fix typo from last commit

---
 src/game/ui/context/RecruitingMenu.hpp | 15 ++++++++-------
 1 file changed, 8 insertions(+), 7 deletions(-)

diff --git a/src/game/ui/context/RecruitingMenu.hpp b/src/game/ui/context/RecruitingMenu.hpp
index 9d47a58..2c8dba2 100644
--- a/src/game/ui/context/RecruitingMenu.hpp
+++ b/src/game/ui/context/RecruitingMenu.hpp
@@ -55,13 +55,14 @@ class RecruitingMenu : public Scene
         void render(Engine& engine) override;
 
     private:
-        size_t                  m_selectedOption;                    // Currently selected option
-        std::vector<UnitTypeId> m_options;                           // All available options
-        int                     m_x;                                 // x-position
-        int                     m_y;                                 // y-position
-        const std::unordered_map<UnitTypeId, std::string> unitNames; // maps UnitIds to unnits name
-        std::unordered_map<int, UnitTypeId>               cost2UnitId;  // maps cost to unitIds
-        UnitTypeId                                        m_selectedId; // Currently selected Unit
+        size_t                  m_selectedOption; // Currently selected option
+        std::vector<UnitTypeId> m_options;        // All available options
+        int                     m_x;              // x-position
+        int                     m_y;              // y-position
+        const std::unordered_map<UnitTypeId, std::string>
+                                            m_unitNames;   // maps UnitIds to unnits name
+        std::unordered_map<int, UnitTypeId> m_cost2UnitId; // maps cost to unitIds
+        UnitTypeId                          m_selectedId;  // Currently selected Unit
 
         void selectSprite();
 };
-- 
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