diff --git a/src/game/ui/context/RecruitingMenu.hpp b/src/game/ui/context/RecruitingMenu.hpp
index 9d47a58d486fd936f2f0c7ebc77194a06e932c77..2c8dba2ab181abe38c736b09d40aba00228198dc 100644
--- a/src/game/ui/context/RecruitingMenu.hpp
+++ b/src/game/ui/context/RecruitingMenu.hpp
@@ -55,13 +55,14 @@ class RecruitingMenu : public Scene
         void render(Engine& engine) override;
 
     private:
-        size_t                  m_selectedOption;                    // Currently selected option
-        std::vector<UnitTypeId> m_options;                           // All available options
-        int                     m_x;                                 // x-position
-        int                     m_y;                                 // y-position
-        const std::unordered_map<UnitTypeId, std::string> unitNames; // maps UnitIds to unnits name
-        std::unordered_map<int, UnitTypeId>               cost2UnitId;  // maps cost to unitIds
-        UnitTypeId                                        m_selectedId; // Currently selected Unit
+        size_t                  m_selectedOption; // Currently selected option
+        std::vector<UnitTypeId> m_options;        // All available options
+        int                     m_x;              // x-position
+        int                     m_y;              // y-position
+        const std::unordered_map<UnitTypeId, std::string>
+                                            m_unitNames;   // maps UnitIds to unnits name
+        std::unordered_map<int, UnitTypeId> m_cost2UnitId; // maps cost to unitIds
+        UnitTypeId                          m_selectedId;  // Currently selected Unit
 
         void selectSprite();
 };